Accessibility Statement for the Billion Game Website
Billion Game
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Last updated 9 August 2026

Accessibility statement

We aim to meet WCAG 2.2 Level AA across this site. This page says honestly where we meet it, where we do not yet, and what to do if something on this site stops you getting what you came for.

On this page
01

Our target

We are working to WCAG 2.2 Level AA. That is the standard referenced by the UK Public Sector Bodies Accessibility Regulations, the European Accessibility Act, and commonly used to interpret the Americans with Disabilities Act.

This statement is reviewed whenever we ship significant changes, and the date at the top of the page reflects the last review.

02

What we have done

  • Semantic headings in order, so screen readers can navigate by structure.
  • Text contrast checked against AA thresholds for body copy and interface labels.
  • Every interactive control reachable and operable by keyboard, with a visible focus state.
  • Alternative text on meaningful images, and decorative graphics marked so assistive technology skips them.
  • Layouts that reflow to 320px and tolerate 200% zoom without loss of content.
  • Form fields with real labels rather than placeholder-only hints.
03

Where we fall short

We would rather list these than claim full conformance.

  • Some data visualisations convey information through colour and animation. The underlying figures are in adjacent text, but the graphics themselves are not fully described.
  • A few wide comparison tables need horizontal scrolling on small screens.
  • Our games are visual and time-based by design; Redirect Rush in particular has a sixty-second timer that cannot currently be extended.
  • Some decorative animation loops continuously and does not yet respect prefers-reduced-motion everywhere.

These are on the list to fix. If any of them is blocking you today, email us and we will send the content another way.

04

Assistive technology we test with

Keyboard-only navigation, VoiceOver on macOS and iOS, NVDA on Windows, browser zoom to 200%, and Chrome and Safari at 320px width. We do not test every combination, and we rely on reports for the ones we miss.

05

Third-party content

Some embedded content comes from third parties, including Google Fonts and analytics. We do not control their accessibility, and where a third-party component causes a barrier we will look for an alternative rather than defend it.

06

Feedback and escalation

Email us with the page URL, what you were trying to do, and the assistive technology you were using. We acknowledge within one business day and aim to fix or provide an alternative within ten.

If you are not satisfied with our response, you can escalate to the relevant regulator in your country — the Equality Advisory and Support Service in the UK, or your national enforcement body in the EU.

Tell us what is not working

If any page blocks you, email us with the page and what happened. We treat access issues as defects rather than feature requests, and we will send you the information in another format in the meantime.

Billion Game
2nd Floor, 103, Velachery Main Road, Guindy
Chennai, Tamil Nadu 600032, India
sales@thebilliongame.com